Download PDF by Everett N McKay: Developing user interfaces for Microsoft Windows

By Everett N McKay

ISBN-10: 0735605866

ISBN-13: 9780735605862

Offers uncomplicated and powerful equipment you could observe immediately to create extra usable- user-driven-software. Softcover. CD-ROM integrated. DLC: person interfaces (Computer structures)

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Extra info for Developing user interfaces for Microsoft Windows

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This book consists of two parts; the second part is dedicated to design guidelines. These guidelines are intended to be used as companywide standards. Some of the guidelines given are a bit too obvious to be interesting. The book's CD-ROM includes a design guidelines document. CD-ROM Resources The CD-ROM included with this book contains the following resources related to this chapter: • A copy of the sample user interface guidelines presented in this chapter in Microsoft Word format that you can customize.

Just make sure to use whatever sizes and spacing you choose consistently throughout the program. " Normally, shortcuts are obtained with the Ctrl key, and access keys use the Alt key and are indicated by an underlined letter. The terms used here are consistent with Designing for the User Experience and the Microsoft Manual of Style for Technical Publications, Second Edition. General appearance • Use consistency A consistent appearance will make the user interface easier to understand and use. The user interface elements should look as if they belong together.

Related Chapters • Chapter 1—Know the Standards. Presents the Windows user interface standards, consisting of Designing for the User Experience, the Designed for Microsoft Windows logo requirements, and the Microsoft Manual of Style for Technical Publications, Second Edition. html">Good User Interfaces Are Visible. Offers several suggestions on how to make user interface functionality self-evident. • Chapter 11—Good User Interfaces Are Invisible. html">Keep It Simple. Presents a Windows user interface roadmap that compares the various Windows user interfaces and shows how to decide which one to choose, primarily with the goal of obtaining simplicity.

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Developing user interfaces for Microsoft Windows by Everett N McKay


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